A Sign of Things To Come
I played the regular PC version of the game released on Feb 16, 2012 (according to Steam). I understand that this game is beloved by many, and I am not trying to be a contrarian. I enjoyed Alan Wake, but in my opinion, the only thing great about this game is the atmosphere. For a game that is released over a decade ago, the visuals hold up very well. I played this game on an ultrawide display (3440x1440) and I had absolutely no issues whatsoever. Fantastic.
Everything else is average at best.
The combat is the weakest part of the game for me. I don't know how Remedy went from the smooth combat of Max Payne to the clunky mechanics of Alan Wake. Shooting feels weak, movement is awkward, and enemies are boring. The game even gives up on the enemies and just starts throwing furniture at you - literally. The slow motion dodge got very repetitive and very annoying. I went into this game expecting something akin to Max Payne and I got this clunky mess instead.
In addition to this, their idea of creating an atmospheric game is to make visuals blurry to the point where it caused eye strain at times when I light a flare. Is this a deal breaker? No, but when combined with all the other things, it certainly doesn't help.
The developers try really hard to draw your attention to whatever it is that they want to show you, which results in taking the control away from the player, and showing you an in-game cinematic. As I said, this is a sign of things to come for their next game - Max Payne 3, which takes this annoying mechanic to a whole new level of awful.
I know I am 10 years late to the party, but it doesn't change the fact that there are things about the game that are annoying.
I would recommend this game if you can find it for under $5. I think anything more than that would be overpaying for it.
+ Fantastic atmosphere
+ Voice acting
+ Technically competent
- Boring combat
- Repetitive enemy design
- Very clunky movement
- Weak weapons
- Blurry visuals at times
Verdict - Average game.